Funder
National Science Foundation
Publisher
Springer Science and Business Media LLC
Subject
Computer Science Applications,Human-Computer Interaction,Education,Mathematics (miscellaneous)
Reference40 articles.
1. Angeli, C., Voogt, J., Fluck, A., Webb, M., Cox, M., Malyn-Smith, J., et al. (2016). A K-6 computational thinking curriculum framework: Implications for teacher knowledge. Educational Technology & Society,19(3), 47–57.
2. Barr, V., & Stephenson, C. (2011). Bringing computational thinking to K-12: What is involved and what is the role of the computer science education community? ACM Inroads,2, 48–54.
https://doi.org/10.1145/1929887.1929905
.
3. Bers, M. U. (2010). The TangibleK robotics program: Applied computational thinking for young children. Early Childhood Research & Practice (ECRP),12(2), 1–20.
4. Bers, M. U. (2018). Coding and computational thinking in early childhood: The impact of Scratch Jr. in Europe. European Journal of STEM Education,3(3), 8.
https://doi.org/10.20897/ejsteme/3868
.
5. Bers, M. U., Flannery, L., Kazakoff, E. R., & Sullivan, A. (2014). Computational thinking and tinkering: Exploration of an early childhood robotics curriculum. Computers & Education,72, 145–157.
https://doi.org/10.1016/j.compedu.2013.10.020
.
Cited by
41 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献