MAGIS: mobile augmented-reality games for instructional support

Author:

Vidal Eric Cesar E.1ORCID,Ty Jayzon F.1,Caluya Nicko R.1,Rodrigo Ma. Mercedes T.1

Affiliation:

1. Ateneo Laboratory for the Learning Sciences, Ateneo de Manila University, Quezon City, Philippines

Funder

Commission on Higher Education

Department of Science and Technology-Science Education Institute

Engineering Research and Development for Technology

Publisher

Informa UK Limited

Subject

Computer Science Applications,Education

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2. The effect of augmented reality-based serious game on traditional pattern learning;Interactive Learning Environments;2024-03-17

3. Augmented Reality Enhanced Analytics to Measure and Mitigate Disengagement in Teaching Young Children;2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct);2022-10

4. A Review on Augmented Reality Authoring Toolkits for Education;Frontiers in Virtual Reality;2022-04-27

5. ZeusAR: a process and an architecture to automate the development of augmented reality serious games;Multimedia Tools and Applications;2021-11-09

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