1. Designing Mobile Applications for Emergency Response: Citizens Acting as Human Sensors
2. The (short) prehistory of gamification. Funding Startups (& other impossibilities);Pelling N.;Haettu,2011
3. Delli Carpini , M. X. ( 2000 ). Gen. com: Youth, civic engagement, and the new information environment. Political communication, 17(4), 341-349 . Delli Carpini, M. X. (2000). Gen. com: Youth, civic engagement, and the new information environment. Political communication, 17(4), 341-349.
4. A gamified platform for civic engagement in early warning