The Impact of Gamifications and Serious Games on Driving under Unfamiliar Traffic Regulations

Author:

Alyamani Hasan1ORCID,Alharbi Nesreen1ORCID,Roboey Amjad2ORCID,Kavakli Manolya3

Affiliation:

1. Faculty of Computing and Information Technology in Rabigh, King Abdulaziz University, Jeddah 21589, Saudi Arabia

2. Faculty of Management Information Systems, University of Business and Technology, Jeddah 23435, Saudi Arabia

3. Department of Computing, Faculty of Science and Engineering, Macquarie University, Sydney, NSW 2109, Australia

Abstract

Drivers face many challenges when driving under unfamiliar traffic regulations, which may lead to a reduction in road safety. The need to adjust to different traffic rules could be a major factor toward a safer drive. Gamification is a promising way to enhance the user engagement in non-game tasks. In this paper, we hypothesize that gamification can improve driving performance and minimize the number of driving errors when driving under unfamiliar traffic regulations and thus enhance road safety. A game was designed to provide gamification elements in a simulated driving environment with unfamiliar traffic regulations where the players were motivated to reach the target with no errors. In the experiments, 14 participants who were not familiar with the designed traffic regulations were asked to drive a car simulator in two scenarios. The first scenario had no gamification elements, whereas the second one included gamification elements. The results indicated that gamification significantly helped the participants to drive in the correct traffic flow with the proper use of vehicle configuration. Our findings show that gamified simulation is a reasonable method to adjust the required driving performance and behavior to safely drive under unfamiliar traffic regulations.

Funder

King Abdulaziz University-Institutional Funding Program for Research and Development-Ministry of Education

Publisher

MDPI AG

Subject

Fluid Flow and Transfer Processes,Computer Science Applications,Process Chemistry and Technology,General Engineering,Instrumentation,General Materials Science

Reference53 articles.

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1. Gamification Through the Lens of Safety Engineering;HCI International 2023 – Late Breaking Papers;2023

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