Proteingo: Motivation, user experience, and learning of molecular interactions in biological complexes

Author:

Silva Marcos F.M.,Martins Pedro M.,Mariano Diego C.B.,Santos Lucianna Helene,Pastorini Isabela,Pantuza Naiara,Nobre Cristiane N.,de Melo-Minardi Raquel C.

Publisher

Elsevier BV

Subject

Human-Computer Interaction,Software

Reference62 articles.

1. An introduction to educational games virtualization;Santos,2016

2. Assessing twenty-first century skills through a teacher created video game for high school biology students;Annetta;Res. Sci. Technol. Edu.,2010

3. Gamifying learning experiences: practical implications and outcomes;Domínguez;Comput. Educ.,2013

4. Game-based learning: a review on the effectiveness of educational games;Vandercruysse,2012

5. Engaging asian students through game mechanics: findings from two experiment studies;Hew;Comput. Educ.,2016

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