Assessing twenty‐first century skills through a teacher created video game for high school biology students
Author:
Publisher
Informa UK Limited
Subject
Education
Link
http://www.tandfonline.com/doi/pdf/10.1080/02635141003748358
Reference25 articles.
1. Bridging Realty to Virtual Reality: Investigating gender effect and student engagement on learning through video game play in an elementary school classroom
2. Instructional Characteristics and Motivational Features of a PC-based Game
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