Safe science classrooms: Teacher training through serious educational games

Author:

Annetta Leonard,Lamb Richard,Minogue James,Folta Elizabeth,Holmes Shawn,Vallett David,Cheng Rebecca

Publisher

Elsevier BV

Subject

Artificial Intelligence,Information Systems and Management,Computer Science Applications,Theoretical Computer Science,Control and Systems Engineering,Software

Reference45 articles.

1. Author, Science teacher training through serious educational games. in: Society for Information Technology & Teacher Education International Conference, vol. 2011(1), 2011 March, pp. 2025–2033.

2. Author, Serious Educational Games: From Theory to Practice, Sense Publishers, Amsterdam, The Netherlands, 2008, pp. 83.

3. Author, Bridging reality to virtual reality: Investigating gender effect and student engagement on learning through video game play in an elementary school classroom. International Journal of Science Education 31(8) (2009) 1091–1113.

4. How People Learn: Brain, Mind, Experience, and School,1999

5. Design experiments: theoretical and methodological challenges in creating complex interventions in classroom settings;Brown;The Journal of the Learning Sciences,1992

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