1. Arango-López, J., Collazos, C.A., Gutiérrez Vela, F.L., Castillo, L.F., 2017. A systematic review of geolocated pervasive games: a perspective from game development methodologies, software metrics and linked open data. vol. 10289, pp. 371–382.
2. Arango-López, J., Gutiérrez Vela, F.L., Collazos, C.A., Moreira, F., 2018. Modeling and defining the pervasive games and its components from a perspective of the player experience. In: WorldCIST’18 2018. Advances in Intelligent Systems and Computing, vol. 746, pp. 625–635.
3. Pervasive games: giving a meaning based on the player experience;Arango-lópez;Interacción,2017
4. Assessing the player interaction experiences based on playability;González Sánchez;Entertain. Comput.,2014
5. fAR-PLAY : a framework to develop augmented/alternate reality games;Gutierrez;Percomorg,2011