The gamer psychology: a psychological perspective on game design and gamification
Author:
Affiliation:
1. Department of Foreign Philologies and their Linguistics, National Distance Education University (UNED), Madrid, Spain
Publisher
Informa UK Limited
Subject
Computer Science Applications,Education
Link
https://www.tandfonline.com/doi/pdf/10.1080/10494820.2022.2082489
Reference132 articles.
1. Analysis and application of gamification
2. Bagley, K. S. (2012). Conceptual mile markers to improve time-to-value for exploratory search sessions. [Doctoral dissertation, University of Massachusetts Lowell (United States)].
3. Personalised gaming
4. Bartle, R. (1990). Who Plays MUAs Comms Plus!, October/November. 18-19.
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