Factors affecting the aesthetic experiences in educational games: A qualitative investigation

Author:

Jafarkhani Fatemeh,Barani Fatemeh,Nawaser KhaledORCID,Rashidi Hasan,Gharleghi BehroozORCID

Publisher

Elsevier BV

Reference59 articles.

1. Toward a framework for the analysis and design of educational games;Aleven,2010

2. Narrative and aesthetics as antecedents of perceived learning in serious games;Alexiou;Inf. Technol. People,2022

3. First time user experiences in mobile games: an evaluation of usability;Barnett;Entertain. Comput.,2018

4. Commercial city building games as pedagogical tools: what have we learned?;Bereitschaft;J. Geogr. High. Educ.,2023

5. What is user Engagement? A conceptual framework for defining user engagement with technology;Brien;J. Am. Soc. Inf. Sci.,2008

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