An Intelligent Shadow Play System With Multi-dimensional Interactive Perception
Author:
Affiliation:
1. Zhejiang University of Technology, Hanzghou, China
2. Zhejiang University, Hangzhou, China
3. Institute of Computing Technology, Chinese Academy of Sciences, Beijing, China
Funder
Philosophy and Social Science Planning Fund Project of Zhejiang Province
the Natural Science Foundation of Zhejiang Province
the Key Research and Development Program of Zhejiang Province
the Fundamental Research Funds for the Provincial Universities of Zhejiang
Publisher
Informa UK Limited
Subject
Computer Science Applications,Human-Computer Interaction,Human Factors and Ergonomics
Link
https://www.tandfonline.com/doi/pdf/10.1080/10447318.2022.2062839
Reference40 articles.
1. Andriluka, M., Pishchulin, L., Gehler, P. & Schiele, B. (2014). 2D Human pose estimation: New benchmark and state of the art analysis. In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (pp. 3686–3693). IEEE. https://doi.org/10.1109/CVPR.2014.471
2. Bahdanau, D., Cho, K. & Bengio, Y. (2016). Neural machine translation by jointly learning to align and translate. arXiv preprint ArXiv:1409.0473. http://arxiv.org/abs/1409.0473
3. Bai, Z., Blackwell, A. F. & Coulouris, G. (2015). Exploring expressive augmented reality: The FingAR puppet system for social pretend play. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (pp. 1035–1044). ACM. https://doi.org/10.1145/2702123.2702250
4. Chen, X. & Yuille, A. (2014). Articulated pose estimation by a graphical model with image dependent pairwise relations. Advances in Neural Information Processing Systems, 27, 1–9. http://arxiv.org/abs/1407.3399
Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Research on the Redesign of China’s Intangible Cultural Heritage Based on Sustainable Livelihood—The Case of Luanzhou Shadow Play Empowering Its Rural Development;Sustainability;2024-05-27
2. Design and Evaluation for Improving Lantern Culture Learning Experience with Augmented Reality;International Journal of Human–Computer Interaction;2023-04-05
3. Shadow Play using Ultrasound Levitated Props;The Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology;2022-10-28
1.学者识别学者识别
2.学术分析学术分析
3.人才评估人才评估
"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370
www.globalauthorid.com
TOP
Copyright © 2019-2024 北京同舟云网络信息技术有限公司 京公网安备11010802033243号 京ICP备18003416号-3