1. Akl, E. A., Kairouz, V. F., Sackett, K. M., Erdley, W. S., Mustafa, R. A., Fiander, M., et al. (2013). Educational games for health professionals. The Cochrane Database of Systematic Reviews, 3(3), CD006411. doi: 10.1002/14651858.CD006411.pub4 .
2. Akl, E. A., Mustafa, R., Slomka, T., Alawneh, A., Vedavalli, A., & Schünemann, H. J. (2008). An educational game for teaching clinical practice guidelines to Internal Medicine residents: Development, feasibility and acceptability. BMC Medical Education, 8, 50. doi: 10.1186/1472-6920-8-50 .
3. Aldrich, C. (2004). Simulations and the future of learning: An innovative (and perhaps revolutionary) approach to e-learning. San Francisco, CA: Pfeiffer.
4. Aldrich, C. (2006). Learning by doing: A comprehensive guide to simulations, computer games and pedagogy in e-learning and other educational experiences. Educause Quarterly, 3, 69–72.
5. Amory, A. (2006). Game object model version II: A theoretical framework for educational game development. Educational Technology Research and Development, 55(1), 51–77. doi: 10.1007/s11423-006-9001-x .