Introducing Mokap

Author:

Torrente Javier1,Serrano-Laguna Ángel2,Fisk Conor3,O'Brien Breid3,Alesky Wanda3,Fernández-Manjón Baltasar2,Kostkova Patty1

Affiliation:

1. University College London, London, United Kingdom

2. Complutense University of Madrid, Madrid, Spain

3. University College London Hospitals, London, United Kingdom

Funder

European Commission

Spanish Ministry of Education

Regional Government of Madrid

Publisher

ACM

Reference54 articles.

1. Akl E.A. et al. 2013. Educational games for health professionals. The Cochrane database of systematic reviews. 3 3 (Jan. 2013) CD006411. Akl E.A. et al. 2013. Educational games for health professionals. The Cochrane database of systematic reviews. 3 3 (Jan. 2013) CD006411.

2. Aldrich C. 2003. Simulations and the Future of Learning: An Innovative (and Perhaps Revolutionary) Approach to e-Learning. Jossey-Bass Inc. Aldrich C. 2003. Simulations and the Future of Learning: An Innovative (and Perhaps Revolutionary) Approach to e-Learning. Jossey-Bass Inc.

3. The use of computer games as an educational tool: identification of appropriate game types and game elements

4. Investigating the impact of video games on high school students’ engagement and learning about genetics

5. Arnab S. et al. 2012. Serious Games for Healthcare: Applications and Implications. IGI Global. Arnab S. et al. 2012. Serious Games for Healthcare: Applications and Implications. IGI Global.

Cited by 6 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Educator-oriented Authoring Tools to Develop Rich Educational Media: A Systematic Review;2023 6th International Conference on Applied Computational Intelligence in Information Systems (ACIIS);2023-10-23

2. Supporting CS1 Instructors: Design and Evaluation of a Game Generator;Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 1;2021-06-26

3. SGAME: An Authoring Tool to Easily Create Educational Video Games by Integrating SCORM-Compliant Learning Objects;IEEE Access;2021

4. MANTRA: Improving Knowledge of Maternal Health, Neonatal Health, and Geohazards in Women in Rural Nepal Using a Mobile Serious Game;Frontiers in Public Health;2020-12-11

5. DEDOS-Player: Educational Activities for Touch Devices;Adaptive and Adaptable Learning;2016

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