Evaluating children performance with graphical and tangible robot programming tools

Author:

Sapounidis Theodosios,Demetriadis Stavros,Stamelos Ioannis

Publisher

Springer Science and Business Media LLC

Subject

Management Science and Operations Research,Computer Science Applications,Hardware and Architecture

Reference56 articles.

1. Papert S (1980) Mindstorms: children, computers, and powerful ideas. Basic Books Inc., New York

2. Kelleher C, Pausch R (2005) Lowering the barriers to programming: a taxonomy of programming environments and languages for novice programmers. ACM Comput Surv 37(2):83–137

3. Orit S, Eva H (2009) Tangible user interfaces: past, present, and future directions foundations and Trends®. Hum–Comput Interact 3(1–2):1–137

4. Sapounidis T, Demetriadis S (2009) Tangible programming interfaces: a literature review. In: Proceedings of the 4th Balkan conference in informatics, Thessaloniki, Greece, pp 70–75

5. Suzuki H, Kato H (1993) AlgoBlock: a tangible programming language, a tool for collaborative learning. In: Proceedings of the 4th European logo conference, pp 297–303

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