WeMake: A Framework for Letting Students Create Tangible, Embedded and Embodied Environments for Their Own STEAM Learning
Author:
Publisher
Springer International Publishing
Link
http://link.springer.com/content/pdf/10.1007/978-3-319-70284-1_1
Reference56 articles.
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3. Antle, A.N.: The CTI framework: informing the design of tangible systems for children. In: Proceedings of the 1st International Conference on Tangible and Embedded Interaction, pp. 195–202. ACM (2007)
4. Antle, A.N., Wise, A.F.: Getting down to details: using theories of cognition and learning to inform tangible user interface design. Interact. Comput. 25(1), 1–20 (2013)
5. Bakker, S., Antle, A., van den Hoven, E.: Embodied metaphors in tangible interaction design. Pers. Ubiquit. Comput. 16, 433–449 (2011)
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