Co-Located vs. Remote Gameplay: The Role of Physical Co-Presence in Multiplayer Room-Scale VR

Author:

Born Felix,Sykownik Philipp,Masuch Maic

Publisher

IEEE

Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. An Augmented Cooperative Setting for Training the Embodiment of an Artificial Lower Limb;2023 IEEE International Conference on Systems, Man, and Cybernetics (SMC);2023-10-01

2. Innovating Industrial Training with Immersive Metaverses: A Method for Developing Cross-Platform Virtual Reality Environments;Applied Sciences;2023-08-02

3. Effects of Walking Together in a Co-Located Virtual Reality Game;2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW);2023-03

4. Social interactions in the metaverse: Framework, initial evidence, and research roadmap;Journal of the Academy of Marketing Science;2022-12-07

5. Co-located Immersive Gaming: A Comparison between Augmented and Virtual Reality;2022 IEEE Conference on Games (CoG);2022-08-21

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