Challenge-Sensitive Action Selection: an Application to Game Balancing

Author:

Andrade G.,Ramalho G.,Santana H.,Corruble V.

Publisher

IEEE

Cited by 26 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. The Role of Autonomy Levels and Contextual Risk in Designing Safer AI Teammates;2024 IEEE 4th International Conference on Human-Machine Systems (ICHMS);2024-05-15

2. Machine Learning for Computer Games;Encyclopedia of Computer Graphics and Games;2024

3. ChallengeDetect: Investigating the Potential of Detecting In-Game Challenge Experience from Physiological Measures;Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems;2023-04-19

4. Machine Learning for Computer Games;Encyclopedia of Computer Graphics and Games;2023

5. Dynamic Difficulty Adjustment in Virtual Reality Exergames through Experience-driven Procedural Content Generation;2021 IEEE Symposium Series on Computational Intelligence (SSCI);2021-12-05

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