Development of Technical Project Management Competencies Based on the Gamification Method and the Efficiency Synergy Model
Author:
Affiliation:
1. Moscow Technical University of Communications and Informatics,Moscow,Russia
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10496712/10496713/10496797.pdf?arnumber=10496797
Reference20 articles.
1. Integrated Approach to Measuring Results and Managing the Process of Digital Transformation
2. Megatrends of Digital Engineering Technologies: Analysis of the Model of Integral Assessment of the State and Potential of Digital Development in the Conditions of the Fourth Industrial Revolution
3. Individualising gamification: An investigation of the impact of learning styles and personality traits on the efficacy of gamification using a prediction market
4. Gamifying education: what is known, what is believed and what remains uncertain: a critical review
5. Gamification in the classroom: Examining the impact of gamified quizzes on student learning
1.学者识别学者识别
2.学术分析学术分析
3.人才评估人才评估
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