Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Cited by
42 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Unravelling Virtual Realities—Gamers’ Perceptions of the Metaverse;Electronics;2024-06-25
2. Enhancing Employee Onboarding through Gamification: A Novel Approach in Web Application Development;2024 Joint International Conference on Digital Arts, Media and Technology with ECTI Northern Section Conference on Electrical, Electronics, Computer and Telecommunications Engineering (ECTI DAMT & NCON);2024-01-31
3. Faraway, so Close: Perceptions of the Metaverse on the Edge of Madness;Computers;2024-01-08
4. A Gamification-Based Tool to Promote Accessible Design;Lecture Notes in Networks and Systems;2024
5. OYUNLAŞTIRMANIN İŞLETMELER ÜZERİNDE ETKİLERİ: TOY CARDS ÖRNEĞİ;Çukurova Üniversitesi Sosyal Bilimler Enstitüsü Dergisi;2023-12-30