Participatory Simulations: Building Collaborative Understanding Through Immersive Dynamic Modeling

Author:

Colella Vanessa

Publisher

Informa UK Limited

Subject

Developmental and Educational Psychology,Education

Reference70 articles.

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2. Aronson, E., Blaney, N., Stephan, C., Sikes, J. & Snapp, M. (1978). The jigsaw classroom. Beverly Hills, CA: Sage.

3. Bamberger, J. (1998). Action knowledge and symbolic knowledge: The computer as mediator. In D. Schon, B. Sanyal, & W. Mitchell (Eds.), High technology in low-income communities (pp. 235-261). Cambridge, MA: MIT Press.

4. Booth Sweeney, L. & Meadows, D. (1996). The systems thinking playbook: Exercises to stretch and build learning and systems thinking capabilities. Durham, NH: Laboratory for Interactive Learning.

5. Borovoy, R., Martin, F., Resnick, M. & Silverman, B. (1998, April). GroupWear: Nametags that tell about relationships. Paper presented at Computer-Human Interaction (CHI), Los Angeles, CA.

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