Quantitizing Affective Data as Project Evaluation on the Use of a Mathematics Mobile Game and Intelligent Tutoring System

Author:

NYGREN Eeva,BLIGNAUT A. Seugnet,LEENDERTZ Verona,SUTINEN Erkki

Publisher

Vilnius University Press

Subject

Computer Science Applications,Communication,Education,General Engineering

Cited by 6 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Case Study of a Model that evaluates the Learner Experience with DICTs;Extended Abstracts of the CHI Conference on Human Factors in Computing Systems;2024-05-11

2. Positive Artificial Intelligence in Education (P-AIED): A Roadmap;International Journal of Artificial Intelligence in Education;2023-08-03

3. Proposal and Preliminary Evaluation of a Learner Experience Evaluation Model in Information Systems;Proceedings of the XIX Brazilian Symposium on Information Systems;2023-05-29

4. Affective domain studies of K-12 computing education: a systematic review from a perspective on affective objectives;Journal of Computers in Education;2021-11-20

5. Influence of Game-Based Learning in Mathematics Education on Students’ Affective Domain: A Systematic Review;Mathematics;2021-04-28

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