MarsExplorer: Exploration of Unknown Terrains via Deep Reinforcement Learning and Procedurally Generated Environments

Author:

Koutras Dimitrios I.ORCID,Kapoutsis Athanasios C.ORCID,Amanatiadis Angelos A.ORCID,Kosmatopoulos Elias B.ORCID

Abstract

This paper is an initial endeavor to bridge the gap between powerful Deep Reinforcement Learning methodologies and the problem of exploration/coverage of unknown terrains. Within this scope, MarsExplorer, an openai-gym compatible environment tailored to exploration/coverage of unknown areas, is presented. MarsExplorer translates the original robotics problem into a Reinforcement Learning setup that various off-the-shelf algorithms can tackle. Any learned policy can be straightforwardly applied to a robotic platform without an elaborate simulation model of the robot’s dynamics to apply a different learning/adaptation phase. One of its core features is the controllable multi-dimensional procedural generation of terrains, which is the key for producing policies with strong generalization capabilities. Four different state-of-the-art RL algorithms (A3C, PPO, Rainbow, and SAC) are trained on the MarsExplorer environment, and a proper evaluation of their results compared to the average human-level performance is reported. In the follow-up experimental analysis, the effect of the multi-dimensional difficulty setting on the learning capabilities of the best-performing algorithm (PPO) is analyzed. A milestone result is the generation of an exploration policy that follows the Hilbert curve without providing this information to the environment or rewarding directly or indirectly Hilbert-curve-like trajectories. The experimental analysis is concluded by evaluating PPO learned policy algorithm side-by-side with frontier-based exploration strategies. A study on the performance curves revealed that PPO-based policy was capable of performing adaptive-to-the-unknown-terrain sweeping without leaving expensive-to-revisit areas uncovered, underlying the capability of RL-based methodologies to tackle exploration tasks efficiently.

Funder

European Commission

Publisher

MDPI AG

Subject

Electrical and Electronic Engineering,Computer Networks and Communications,Hardware and Architecture,Signal Processing,Control and Systems Engineering

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1. AutoRL X: Automated Reinforcement Learning on the Web;ACM Transactions on Interactive Intelligent Systems;2024-06-03

2. Autonomous Exploration and Mapping for Mobile Robots via Cumulative Curriculum Reinforcement Learning;2023 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS);2023-10-01

3. Autonomous Exploration for Mobile Robot in Three Dimensional Multi-layer Space;Intelligent Robotics and Applications;2023

4. Coordinating heterogeneous mobile sensing platforms for effectively monitoring a dispersed gas plume;Integrated Computer-Aided Engineering;2022-09-05

5. Deep Reinforcement Learning for Multi-UAV Exploration Under Energy Constraints;Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering;2022

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