Enactive Systems and Enactive Media: Embodied Human-Machine Coupling beyond Interfaces

Author:

Kaipainen Mauri1,Ravaja Niklas2,Tikka Pia3,Vuori Rasmus4,Pugliese Roberto5,Rapino Marco6,Takala Tapio7

Affiliation:

1. Mauri Kaipainen (educator, researcher), Södertörn University, Alfred Nobels allé 7, S-141 89 Huddinge, Sweden..

2. Niklas Ravaja (researcher), Department of Social Research, University of Helsinki, and Center for Knowledge and Innovation Research, Aalto University, P.O. Box 21255, FIN-00076 Aalto, Finland..

3. Pia Tikka (filmmaker, researcher), Department of Motion Picture, Television and Production Design, School of Art and Design, P.O. Box 31000, FI-00076 Aalto, Finland.

4. Rasmus Vuori (educator, researcher), Aalto University, School of Art and Design, Dept. of Media, PB 31000, Hämeentie 135 C, Helsinki, Finland.

5. Roberto Pugliese (researcher, doctoral student), Aalto University, School of Science and Technology, Department of Media Technology, Konemiehentie 2, P.O. Box 15400, FI 00076 Aalto, Finland.

6. Marco Rapino (game programmer), Rovio, Annankatu 31-33 C FI-00100 Helsinki, Finland.

7. Tapio Takala (educator, researcher), Aalto University, School of Science and Technology, Department of Media Technology, Konemiehentie 2, P.O. Box 15400, FI 00076 Aalto, Finland..

Abstract

This paper proposes the concept of enactive system as an alternative to the standard human-computer system and elaborates the idea of content mediation as enactive media. The authors' system consists of the two elements coupled in a holistic manner by means of bodily and spatial involvement, or enactment. Such a system is recursive by nature, involving the impact of the technology on the human agent as well as the effect of the human experience on the technology. Instead of the standard explicit interface, there is an implicit connecting surface, based on unconscious psycho-physiological reactions. The aim is not only to point out an analytic approach to existing media systems but also to develop radically novel media concepts implied by the enactive systems.

Publisher

MIT Press - Journals

Subject

Computer Science Applications,Music,Engineering (miscellaneous),Visual Arts and Performing Arts

Cited by 52 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Estendendo jogos digitais para o mundo físico-social: um estudo com esportes adaptados;Anais do LI Seminário Integrado de Software e Hardware (SEMISH 2024);2024-07-21

2. Enactive Interaction in Support of Creative Learning: A Systematic Literature Review;International Journal of Human–Computer Interaction;2024-05-29

3. Enactive interaction in technology-based learning environments: A systematic literature review;EDUC TECHNOL SOC;2024

4. Integration of Smartwatches in Low-Cost Virtual Environments: A Systematic Literature Review with Emphasis on Cardboard Devices;Symposium on Virtual and Augmented Reality;2023-11-06

5. A Socioenactive Perspective on Emotion Contagion and Senses: Analyzing the Phenomenon via EEG Signals;Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems;2023-10-16

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3