Engineers at Play: Games as Teaching Tools for Undergraduate Engineering Students

Author:

Bodnar Cheryl A.1,Anastasio Daniel2,Enszer Joshua A.3,Burkey Daniel D.4

Affiliation:

1. Rowan University

2. Rose-Hulman Institute of Technology

3. University of Delaware

4. University of Connecticut

Publisher

Wiley

Subject

General Engineering,Education

Reference38 articles.

1. ABET 2014 Criteria for Accrediting Engineering Programs. Criterion 3 Student Outcomes 3 http://www.abet.org/wp-content/uploads/2015/05/E001-15-16-EAC-Criteria-03-10-15.pdf

2. Transformational play: Using games to position person, content, and context;Barab;Educational Researcher,2010

3. What is the state of the art of systematic review in engineering education?;Borrego;Journal of Engineering Education,2015

4. How gamification reshapes corporate training;Brousell;CIO.,2013

5. The effect of online gaming, cognition, and feedback type in facilitating delayed achievement of different learning objectives;Cameron;Journal of Interactive Learning Research,2005

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