Using Mobile Apps to Support Effective Game-Based Learning in the Mathematics Classroom
Author:
Publisher
EJournal Publishing
Subject
Computer Science Applications,Education
Link
http://www.ijiet.org/vol8/1062-ER1013.pdf
Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. How to Develop computational Suitability Education: An empirical study based on the mathematical cognitive ability of Chinese children;2023 The 8th International Conference on Information and Education Innovations;2023-04-13
2. Study of Factor Analysis on Game-Based Learning for Scaffolding Installation Activities in Education and Training for Indonesian State Electricity Company Employees;International Journal of Information and Education Technology;2022
3. A Tentative Study of Using the Social Interaction Model to Improve the Effectiveness of Literary Visits and Writing;2021 The 3rd World Symposium on Software Engineering;2021-09-24
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