Creating and analyzing stereoscopic 3D graphical user interfaces in digital games
Author:
Affiliation:
1. University of Duisburg-Essen, Duisburg, Germany
2. University of Central Florida, Orlando, USA
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/2470654.2470678
Reference29 articles.
1. Adams E. Fundamentals of Game Design (2nd Edition). New Riders Press. Adams E. Fundamentals of Game Design (2nd Edition). New Riders Press.
2. Fagerholt E. and Lorentzon M. Beyond the HUD User Interfaces for Increased Player Immersion in FPS Games. 2009. Fagerholt E. and Lorentzon M. Beyond the HUD User Interfaces for Increased Player Immersion in FPS Games. 2009.
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