Capturing and animating the morphogenesis of polygonal tree models

Author:

Pirk Sören1,Niese Till1,Deussen Oliver1,Neubert Boris2

Affiliation:

1. University of Konstanz, Germany

2. École Polytechnique Fédérale de Lausanne (EPFL), Switzerland

Abstract

Given a static tree model we present a method to compute developmental stages that approximate the tree's natural growth. The tree model is analyzed and a graph-based description its skeleton is determined. Based on structural similarity, branches are added where pruning has been applied or branches have died off over time. Botanic growth models and allometric rules enable us to produce convincing animations from a young tree that converge to the given model. Furthermore, the user can explore all intermediate stages. By selectively applying the process to parts of the tree even complex models can be edited easily. This form of reverse engineering enables users to create rich natural scenes from a small number of static tree models.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design

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