Sensation

Author:

Canat Mert1,Tezcan Mustafa Ozan1,Yurdakul Celalettin1,Tiza Eran1,Sefercik Buğra Can1,Bostan Idil1,Buruk Oğuz Turan1,Göksun Tilbe2,Özcan Oğuzhan1

Affiliation:

1. Koç University, Istanbul, Turkey

2. Koc University, Istanbul, Turkey

Publisher

ACM

Reference38 articles.

1. N Bianchi-Berthouze Wk Whan and D Patel. 2007. Does body movement engage you more in digital game play? And why? 31-32. http://doi.org/10.1007/978--3--540--74889--2_10 N Bianchi-Berthouze Wk Whan and D Patel. 2007. Does body movement engage you more in digital game play? And why? 31-32. http://doi.org/10.1007/978--3--540--74889--2_10

2. Blizzard Entertainment Inc. 2015. World of Warcraft. Retrieved from http://eu.battle.net/wow/en/ Blizzard Entertainment Inc. 2015. World of Warcraft. Retrieved from http://eu.battle.net/wow/en/

3. Emily Brown and Paul Cairns. 2004. A grounded investigation of game immersion. Extended abstracts of the 2004 conference on Human factors and computing systems CHI '04 1297. http://doi.org/10.1145/985921.986048 10.1145/985921.986048 Emily Brown and Paul Cairns. 2004. A grounded investigation of game immersion. Extended abstracts of the 2004 conference on Human factors and computing systems CHI '04 1297. http://doi.org/10.1145/985921.986048 10.1145/985921.986048

4. DubTouch

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