Real-time Neural Appearance Models
Author:
Affiliation:
1. NVIDIA, Zürich, Switzerland
2. NVIDIA, Montreal, Canada
3. NVIDIA, Lund, Sweden
4. NVIDIA, Prague, Czech Republic
5. NVIDIA, Redmond, United States
6. NVIDIA, London, United Kingdom of Great Britain and Northern Ireland
Abstract
Publisher
Association for Computing Machinery (ACM)
Link
https://dl.acm.org/doi/pdf/10.1145/3659577
Reference44 articles.
1. Improved shader and texture level of detail using ray cones;Akenine-Möller Tomas;Journal of Computer Graphics Techniques,2021
2. FLIP
3. NeRF‐Tex: Neural Reflectance Field Textures
4. Yaoyi Bai Songyin Wu Zheng Zeng Beibei Wang and Ling-Qi Yan. 2022. BSDF Importance Baking: A Lightweight Neural Solution to Importance Sampling Parametric BSDFs. DOI:10.48550/ARXIV.2210.13681
5. Steve Bako Pradeep Sen and Anton Kaplanyan. 2023. Deep appearance prefiltering. ACM Transactions on Graphics 42 2 Article 23 (Jan 2023) 23 pages. 10.1145/3570327
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