Deep Appearance Prefiltering

Author:

Bako Steve1ORCID,Sen Pradeep1ORCID,Kaplanyan Anton2ORCID

Affiliation:

1. University of California, Santa Barbara, CA, USA

2. Facebook Reality Labs, Redmond, WA, USA

Abstract

Physically based rendering of complex scenes can be prohibitively costly with a potentially unbounded and uneven distribution of complexity across the rendered image. The goal of an ideal level of detail (LoD) method is to make rendering costs independent of the 3D scene complexity, while preserving the appearance of the scene. However, current prefiltering LoD methods are limited in the appearances they can support due to their reliance of approximate models and other heuristics. We propose the first comprehensive multi-scale LoD framework for prefiltering 3D environments with complex geometry and materials (e.g., the Disney BRDF), while maintaining the appearance with respect to the ray-traced reference. Using a multi-scale hierarchy of the scene, we perform a data-driven prefiltering step to obtain an appearance phase function and directional coverage mask at each scale. At the heart of our approach is a novel neural representation that encodes this information into a compact latent form that is easy to decode inside a physically based renderer. Once a scene is baked out, our method requires no original geometry, materials, or textures at render time. We demonstrate that our approach compares favorably to state-of-the-art prefiltering methods and achieves considerable savings in memory for complex scenes.

Funder

National Science Foundation

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design

Reference115 articles.

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2. Real-Time Rendering

3. Hendrik Baatz, Jonathan Granskog, Marios Papas, Fabrice Rousselle, and Jan Novák. 2021. NeRF-Tex: Neural reflectance field textures. In Eurographics Symposium on Rendering. The Eurographics Association.

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Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Real-time Neural Appearance Models;ACM Transactions on Graphics;2024-06-23

2. NeuBTF: Neural fields for BTF encoding and transfer;Computers & Graphics;2023-08

3. Neural Prefiltering for Correlation-Aware Levels of Detail;ACM Transactions on Graphics;2023-07-26

4. Neural Free‐Viewpoint Relighting for Glossy Indirect Illumination;Computer Graphics Forum;2023-07

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