Blind Adventure - A Game Engine for Blind Game Designers
Author:
Affiliation:
1. University of Vienna, Vienna, Austria
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3242671.3242703
Reference25 articles.
1. Hughes K. Adapting Audio/Video Games for Handicapped Learners: Part 1. Teaching Exceptional Children 80--83 (1981). Hughes K. Adapting Audio/Video Games for Handicapped Learners: Part 1. Teaching Exceptional Children 80--83 (1981).
2. Archambault D. & Burger D. TIM (Tactile Interactive Multimedia): Development and adaptation of computer games for young blind children in Workshop on Interactive Learning Environments for Children Athens Greece (2000) 1--3. Archambault D. & Burger D. TIM (Tactile Interactive Multimedia): Development and adaptation of computer games for young blind children in Workshop on Interactive Learning Environments for Children Athens Greece (2000) 1--3.
3. Lyons K. Gandy M. & Starner T. Guided by voices: An audio augmented reality system (2000). Lyons K. Gandy M. & Starner T. Guided by voices: An audio augmented reality system (2000).
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