Reflections on Rigor and Reproducibility: Moving Toward a Community Standard for the Description of Artifacts in Experimental Games Research

Author:

Gerling Kathrin1ORCID,Birk Max V.2ORCID

Affiliation:

1. Department of Computer Science, e-Media Research Lab, KU Leuven, Belgium

2. Industrial Design, Eindhoven University of Technology, Netherlands

Publisher

ACM

Reference12 articles.

1. Ernest Adams . 2013. Fundamentals of Game Design ( 3 rd ed.). New Riders . Ernest Adams. 2013. Fundamentals of Game Design(3rd ed.). New Riders.

2. Lena Fanya Aeschbach , Sebastian  A.C. Perrig , Lorena Weder , Klaus Opwis , and Florian Brühlmann . 2021 . Transparency in Measurement Reporting: A Systematic Literature Review of CHI PLAY . Proc. ACM Hum.-Comput. Interact. 5, CHI PLAY, Article 233 (oct 2021), 21 pages. https://doi.org/10.1145/3474660 10.1145/3474660 Lena Fanya Aeschbach, Sebastian A.C. Perrig, Lorena Weder, Klaus Opwis, and Florian Brühlmann. 2021. Transparency in Measurement Reporting: A Systematic Literature Review of CHI PLAY. Proc. ACM Hum.-Comput. Interact. 5, CHI PLAY, Article 233 (oct 2021), 21 pages. https://doi.org/10.1145/3474660

3. American Psychological Association . 2022 . Journal Article Reporting Standards . Retrieved July 19, 2022 from https://apastyle.apa.org/jars American Psychological Association. 2022. Journal Article Reporting Standards. Retrieved July 19, 2022 from https://apastyle.apa.org/jars

4. Tracy Fullerton . 2018. Game Design Workshop: A Playcentric Approach to Creating Innovative Games ( 4 th ed.). CRC Press . Tracy Fullerton. 2018. Game Design Workshop: A Playcentric Approach to Creating Innovative Games (4th ed.). CRC Press.

5. Self-Transforming Controllers for Virtual Reality First Person Shooters

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