Using augmented reality games to teach 21st century skills

Author:

Schrier Karen

Publisher

ACM Press

Cited by 54 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. A Systematic Review on Augmented Reality Supported Flipped Classrooms Studies;International Journal of Human–Computer Interaction;2024-06-09

2. How Do We Teach Eudaimonia through Games?;Proceedings of the 19th International Conference on the Foundations of Digital Games;2024-05-21

3. Exploring the Impact of an IoT-based Game on the Experience of Visitors at a Natural Science Museum;Journal on Computing and Cultural Heritage;2024-03-12

4. Think together, design together, code together: the effect of augmented reality activity designed by children on the computational thinking skills;Education and Information Technologies;2023-08-29

5. Assessment of Augmented Reality Technology in Sablayan Occidental Mindoro Tourism and Its Effect on Travel Intention Among Potential Visitors;International Journal of Tourism and Hospitality;2023-07-05

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