How Do We Teach Eudaimonia through Games?

Author:

Schrier Karen (Kat)1ORCID

Affiliation:

1. Marist College, United States

Publisher

ACM

Reference17 articles.

1. Disability and Video Games Journalism: A Discourse Analysis of Accessibility and Gaming Culture

2. World Health Organization. 2024. My Five Moments: The Game. Retrieved May 6, 2024 from https://5mgame.lxp.academy.who.int/

3. Using augmented reality games to teach 21st century skills

4. Karen Schrier. 2019. Designing ourselves: Identity, bias, empathy, and game design. ADL Center for Technology and Society Whitepaper. https://www.adl.org/sites/default/files/pdfs/2022-05/designing-ourselves-identity-bias-empathy-game-design-shrier.pdf

5. Karen Schrier. 2019. Reducing bias through gaming. G/A/M/E Journal (2019). https://www.gamejournal.it/07_schrier/

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