Linear levels through n-grams

Author:

Dahlskog Steve,Togelius Julian,Nelson Mark J.

Publisher

ACM Press

Reference16 articles.

1. C. Ames. The Markov process as a compositional model: A survey and tutorial.Leonardo, 22(2):175--187, 1989.

2. M. Beeler, R. W. Gosper, and R. Schroeppel. HAKMEM. Technical Report AIM 239, Artificial Intelligence Laboratory, Massachusetts Institute of Technology, 1972.

3. S. Dahlskog and J. Togelius. Patterns and procedural content generation: Revisiting Mario in World 1 Level 1. InProceedings of the First Workshop on Design Patterns in Games, 2012.

4. S. Dahlskog and J. Togelius. Patterns as objectives for level generation. InProceedings of the Second Workshop on Design Patterns in Games, 2013.

5. S. Dahlskog and J. Togelius. Procedural content generation using patterns as objectives. InProceedings of EvoGames, part of EvoStar., 2014.

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