The Frame of the Game: Blurring the Boundary between Fiction and Reality in Mobile Experiences

Author:

Benford Steve1,Crabtree Andy1,Reeves Stuart1,Sheridan Jennifer2,Dix Alan2,Flintham Martin1,Drozd Adam1

Affiliation:

1. University of Nottingham

2. Lancaster University

Publisher

ACM

Reference16 articles.

1. Making space for stories

2. Bateson G. A Theory of Play and Fantasy A.P.A Psychiatric Research 1--105 1955.]] Bateson G. A Theory of Play and Fantasy A.P.A Psychiatric Research 1--105 1955.]]

3. Bridging the physical and digital in pervasive gaming

4. The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game

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