Crowd-Pleaser

Author:

Baldwin Alexander1,Johnson Daniel1,Wyeth Peta1

Affiliation:

1. Queensland University of Technology (QUT), Brisbane, QLD, Australia

Publisher

ACM

Cited by 13 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms;ACM Transactions on Computer-Human Interaction;2024-06-30

2. The Trick is to Stay Behind?: Defining and Exploring the Design Space of Player Balancing Mechanics;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

3. Rethinking dynamic difficulty adjustment for video game design;Entertainment Computing;2024-05

4. Supporting Aim Assistance Algorithms through a Rapidly Trainable, Personalized Model of Players’ Spatial and Temporal Aiming Ability;Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems;2023-04-19

5. Assessing the Effects of Open Models of Learning and Enjoyment in a Digital Learning Game;International Journal of Artificial Intelligence in Education;2021-04-13

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