Assessing the Effects of Open Models of Learning and Enjoyment in a Digital Learning Game

Author:

Hou XinyingORCID,Nguyen Huy Anh,Richey J. Elizabeth,Harpstead Erik,Hammer Jessica,McLaren Bruce M.

Funder

National Science Foundation

Publisher

Springer Science and Business Media LLC

Subject

Computational Theory and Mathematics,Education

Cited by 13 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Gaming the system mediates the relationship between gender and learning outcomes in a digital learning game;Instructional Science;2024-08-21

2. Trade-off or complement? An exploratory study on students’ game behavior and learning behavior in a math spatial educational game;Interactive Learning Environments;2024-07-08

3. Assessing Self-Efficacy Method for Enhancing Computational Thinking in Educational Game Environment;2024 5th Technology Innovation Management and Engineering Science International Conference (TIMES-iCON);2024-06-19

4. Learn biology using digital game-based learning: A systematic literature review;Eurasia Journal of Mathematics, Science and Technology Education;2024-06-01

5. Digital game-based learning in mathematics education at primary school level: A systematic literature review;Eurasia Journal of Mathematics, Science and Technology Education;2024-04-01

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