Representation and Frequency of Player Choice in Player-Oriented Dynamic Difficulty Adjustment Systems
Author:
Affiliation:
1. National University of Singapore, Singapore, Singapore
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3311350.3347165
Reference40 articles.
1. Difficulty in Video Games
2. Comparing Effects of Dynamic Difficulty Adjustment Systems on Video Game Experience
3. Rapid and Reliable Adaptation of Video Game AI
4. Variety in Retailing
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