CleanGame
Author:
Affiliation:
1. Federal University of Lavras, Lavras-MG, Brazil
2. Federal University of São João Del Rei, São João Del Rei-MG, Brazil
3. Federal University of Minas Gerais, Belo Horizonte-MG, Brazil
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3350768.3352490
Reference24 articles.
1. Gamification in software engineering education: A systematic mapping
2. Gamification in software engineering education: A systematic mapping
3. Toward a Taxonomy Linking Game Attributes to Learning
4. Secret ninja testing with HALO software engineering
Cited by 6 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. From Boring to Boarding: Transforming Refactoring Education with Game-Based Learning;Proceedings of the ACM/IEEE 8th International Workshop on Games and Software Engineering;2024-04-14
2. FlowARP - Using Augmented Reality for Visualizing Control Flows in Programs;Proceedings of the ACM Conference on Global Computing Education Vol 1;2023-12-05
3. UMLegend: A Gamified Learning Tool for Conceptual Modeling with UML Class Diagrams;Proceedings of the 2nd International Workshop on Gamification in Software Development, Verification, and Validation;2023-12-04
4. Introduction to Software Engineering for Games in Serious Contexts;Software Engineering for Games in Serious Contexts;2023
5. GERRY: a gamified browser tool for GUI testing;Proceedings of the 1st International Workshop on Gamification of Software Development, Verification, and Validation;2022-11-07
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