Constant-Cost Spatio-Angular Prefiltering of Glinty Appearance Using Tensor Decomposition

Author:

Deng Hong1ORCID,Liu Yang1ORCID,Wang Beibei1ORCID,Yang Jian1ORCID,Ma Lei2ORCID,Holzschuch Nicolas3ORCID,Yan Ling-Qi4ORCID

Affiliation:

1. School of Computer Science and Engineering, Nanjing University of Science and Technology, Nanjing, China

2. National Engineering Laboratory for Video Technology, Peking University, Haidian District, Beijing, China

3. University Grenoble Alpes, Inria, CNRS, Grenoble INP, LJK, avenue de l’Europe, Grenoble, France

4. University of California, Santa Barbara, CA, USA

Abstract

The detailed glinty appearance from complex surface microstructures enhances the level of realism but is both - and time-consuming to render, especially when viewed from far away (large spatial coverage) and/or illuminated by area lights (large angular coverage). In this article, we formulate the glinty appearance rendering process as a spatio-angular range query problem of the Normal Distribution Functions (NDFs), and introduce an efficient spatio-angular prefiltering solution to it. We start by exhaustively precomputing all possible NDFs with differently sized positional coverages. Then we compress the precomputed data using tensor rank decomposition, which enables accurate and fast angular range queries. With our spatio-angular prefiltering scheme, we are able to solve both the storage and performance issues at the same time, leading to efficient rendering of glinty appearance with both constant storage and constant performance, regardless of the range of spatio-angular queries. Finally, we demonstrate that our method easily applies to practical rendering applications that were traditionally considered difficult. For example, efficient bidirectional reflection distribution function evaluation accurate NDF importance sampling, fast global illumination between glinty objects, high-frequency preserving rendering with environment lighting, and tile-based synthesis of glinty appearance.

Funder

National Natural Science Foundation of China

Fundamental Research Funds for the Central Universities

China Postdoctoral Science Foundation

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design

Cited by 6 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Real‐Time Rendering of Glinty Appearances using Distributed Binomial Laws on Anisotropic Grids;Computer Graphics Forum;2023-08-02

2. Neural Prefiltering for Correlation-Aware Levels of Detail;ACM Transactions on Graphics;2023-07-26

3. Scratch-based Reflection Art via Differentiable Rendering;ACM Transactions on Graphics;2023-07-26

4. CasTensoRF: Cascaded Tensorial Radiance Fields for Novel View Synthesis;2023 IEEE International Conference on Multimedia and Expo (ICME);2023-07

5. Recent advances in glinty appearance rendering;Computational Visual Media;2022-06-16

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