Real‐Time Ray Tracing of Micro‐Poly Geometry with Hierarchical Level of Detail

Author:

Benthin Carsten1,Peters Christoph1

Affiliation:

1. Intel Corporation

Abstract

AbstractIn recent work, Nanite has demonstrated how to rasterize virtualized micro‐poly geometry in real time, thus enabling immense geometric complexity. We present a system that employs similar methods for real‐time ray tracing of micro‐poly geometry. The geometry is preprocessed in almost the same fashion: Nearby triangles are clustered together and clusters get merged and simplified to obtain hierarchical level of detail (LOD). Then these clusters are compressed and stored in a GPU‐friendly data structure. At run time, Nanite selects relevant clusters, decompresses them and immediately rasterizes them. Instead of rasterization, we decompress each selected cluster into a small bounding volume hierarchy (BVH) in the format expected by the ray tracing hardware. Then we build a complete BVH on top of the bounding volumes of these clusters and use it for ray tracing. Our BVH build reaches more than 74% of the attainable peak memory bandwidth and thus it can be done per frame. Since LOD selection happens per frame at the granularity of clusters, all triangles cover a small area in screen space.

Publisher

Wiley

Subject

Computer Graphics and Computer-Aided Design

Reference18 articles.

1. PLOC++

2. BickfordN. MoretonH.: Getting started with compressed micro-meshes. InNVIDIA GPU Technology Conference(Mar.2023). URL:https://register.nvidia.com/flow/nvidia/gtcspring2023/attendeeportal/page/sessioncatalog/session/1666430278669001BFSR. 2

3. BenthinC. VaidyanathanK. WoopS.: Ray tracing lossy compressed grid primitives. InEurographics 2021 - Short Papers(2021) Theisel H. Wimmer M. (Eds.). doi:10.2312/egs.20211009. 2 8

4. Efficient ray tracing of subdivision surfaces using tessellation caching

5. Razor

Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. DGF: A Dense, Hardware-Friendly Geometry Format for Lossily Compressing Meshlets with Arbitrary Topologies;Proceedings of the ACM on Computer Graphics and Interactive Techniques;2024-08-09

2. Light Path Guided Culling for Hybrid Real-Time Path Tracing;Proceedings of the ACM on Computer Graphics and Interactive Techniques;2024-08-09

3. Nonlinear Ray Tracing for Displacement and Shell Mapping;SIGGRAPH Asia 2023 Conference Papers;2023-12-10

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3