Author:
Kabanda Gabriel,Chipfumbu Colletor Tendeukai,Chingoriwo Tinashe
Abstract
The adoption of virtual reality (VR) and augmented reality (AR) headsets in futuristic and science fiction has made it possible for the Metaverse to exist as a single, universal, immersive virtual universe. By extending technology outside of our physical reality, the Metaverse alters the human experience. The four categories we use to categorize metaverse definitions are environment, interface, interaction, and social value. Currently, it is unclear what the metaverse's structure and elements are. A cybersecurity framework for these devices is necessary as the world grows more interconnected and immersive technologies are increasingly widely used in business, government, and consumer markets. Used was a literature review. The goal of the study is to create a cybersecurity model for a Roblox-based Metaverse architecture framework that can be applied to internationalization, the value chain of education, and the delivery of online and e-learning education. The research is conducted using the Interpretivist Paradigm, which is characterized by a subjectivist epistemology, a relativist ontology, a naturalist methodology, and a balanced axiology. Both the qualitative methodology and the quantitative methodology with an experimental research design were applied. A systematic literature review was conducted on the metaverse, AR and VR. By describing each aspect of the metaverse, we categorized definitions of the metaverse into four categories: environment, interface, interaction, and social value. The interface is based on the level of immersion and there are physical, immersive, and 3D interface options available. There are realistic, unreal, and blended environments in the metaverse. Social networking, teamwork, and persona discourse are the three categories used to describe interaction in the metaverse. A major advantage of 6G is that it facilitates instant communication in phones, computers, wearable devices, robotics, and more. The Cybersecurity model for a Roblox-based Metaverse architecture framework developed is a Bayesian Network, which is a directed acyclic graph that has an associated probability distribution function that can be used for multivariate analysis.
Publisher
European Centre for Research Training and Development
Cited by
6 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. The Blending Effect of Metaverse and the Automotive Industry;Proceedings of the 2024 11th Multidisciplinary International Social Networks Conference;2024-08-21
2. The Future of Metaverse Security;Advances in Information Security, Privacy, and Ethics;2024-08-21
3. Navigating the Threat Landscape in the Metaverse;Advances in Information Security, Privacy, and Ethics;2024-08-21
4. Delving Into the Metaverse;Advances in Information Security, Privacy, and Ethics;2024-08-21
5. Roblox Graffiti Art Using Virtual Reality Devices: Reality and Spatial Presence in a Virtual Space;Applied Sciences;2023-12-06