Understanding gamification experiences with the benefits dependency network lens

Author:

McHenry William K.ORCID,Makarius Erin E.ORCID

Publisher

Elsevier BV

Subject

General Earth and Planetary Sciences,General Environmental Science

Reference85 articles.

1. From game design elements to gamefulness: defining “gamification;Deterding,2011

2. Designing a comprehensive evaluation method for learning games - a general approach with specific application to iRead;Berkling,2019

3. Learning through play: gamification model in university-level distance learning;de la Peña;Entertain Comput,2021

4. Revealing the theoretical basis of gamification: a systematic review and analysis of theory in research on gamification, serious games and game-based learning;Krath;Comput Hum Behav,2021

5. Two decades of game concepts in digital learning environments: a bibliometric study and research agenda;Schöbel;Comput Educ,2021

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1. The Role of Game Practices in the Model University of the Future;The World of Games: Technologies for Experimenting, Thinking, Learning;2023

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