A case study of educational game design by kids and for kids

Author:

Baytak Ahmet,Land Susan M.

Publisher

Elsevier BV

Subject

General Medicine

Reference21 articles.

1. Brandes, A.A. (1996). Elementary school children's images of science. In Y.B. Kafai, & M. Resnick (Eds.), Constructionism in practice: Designing thinking, and learning in a digital world (pp. 37-68) Mahwah, NJ: Lawrence Erlbaum.

2. Engaging by design: How engagement strategies in popular computer and video games can inform instructional design;Dickey;Educational Technology Research & Development,2005

3. Exploring the video game as a learning tool;Emmerson;ERCIM News,2004

4. Harel, I. (1991). Children Designers: Interdisciplinary constructions for learning and knowing mathematics in a computer-rich school. Norwood NJ: Ablex.

5. Harel, I, & Papert, S. (Eds.). (1991). Constructionism. Norwood, NJ: Ablex Publishing.

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