Exploring Technological Innovation towards Inclusive Education: Building Digital Games – An Interdisciplinary Challenge

Author:

Alves Adriana G.,Schmidt Ana Elisa F.,Carthcat Karla D.P.,Hostins Regina C.L.

Publisher

Elsevier BV

Subject

General Medicine

Reference11 articles.

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2. Brasil. Parâmetros Curriculares Nacionais: Ensino Médio. Ministério da Educação.Brasília, 1999.

3. Buxton, B. Sketching User Experiences: Getting the Design Right and the Right Design, San Francisco: Morgan Kaufmann Publishers Inc., 2007.

4. Cybis, W.; Betiol, A.H. & Faust, Richard. Ergonomia e Usabilidade: conhecimentos, métodos e aplicações. São Paulo, SP: Novatec, 2007.

5. Lyall, C. & Meagher, L. Short Guide to Building and Managing Interdisciplinary Research Teams. ISSTI Briefing Note (Number 3) September 2007. Available from: http://www.issti.ed.ac.uk/__data/assets/file/0007/77605/ISSTI_Briefing_Note_3_ID_teams.pdf. [Accessed: 18 June 2014].

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