An artificial life approach for the animation of cognitive characters

Author:

Miranda Fábio Roberto,Kögler João Eduardo,Del Moral Hernandez Emı́lio,Lobo Netto Márcio

Publisher

Elsevier BV

Subject

Computer Graphics and Computer-Aided Design,Human-Computer Interaction,General Engineering

Reference13 articles.

1. Bonabeau EW, Therulaz G. Why do we need artificial life? In: Langton CG, editor. Artificial life an overview. Cambridge, MA: MIT Press, 1995.

2. Terzopoulos D. (org.). Artificial life for graphics in animation, multimedia and virtual reality. In: ACM/SIGGRAPH 98 Course Notes 22, August 1998.

3. Introduction to artificial life;Adami,1998

4. Bentley PJ, editor. Evolutionary design by computers. Loss Altos, CA: Morgan Kaufmann, 1999.

5. Evolutionary computation—toward a new philosophy of machine intelligence;Fogel,1995

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