Author:
Sequeira Luís Miguel,Morgado Leonel,Pires E.J. Solteiro
Subject
General Earth and Planetary Sciences,General Environmental Science
Reference49 articles.
1. P. Reilly, Towards a Virtual Archaeology, in: K. Lockyear, S.P.Q. Rahtz (Eds.), Comput. Appl. Quant. Methods Archaeol. 1990, Archaeopress, Oxford, UK, 1991: pp. 133-139.
2. A. Bogdanovych, J. Rodriguez, Virtual agents and 3D virtual worlds for preserving and simulating cultures, in: Z. Ruttkay, M. Kipp, A. Nijholt, H.H. Vilhjálmsson (Eds.), Proc. 9th Int. Conf. Intell. Virtual Agents (IVA ‘09), Springer-Verlag Berlin, Heidelberg, Germany, 2009: pp. 257-271.
3. B. Ulicny, D. Thalmann, Crowd simulation for virtual heritage, in: Proc. First Int. Work. 3D Virtual Herit., 2002: pp. 28-32.
4. B. Ulicny, D. Thalmann, Towards Interactive Real-Time Crowd Behavior Simulation, Comput. Graph. Forum. 21 (2002) 767-775.
5. M.S. Sunar, M. ‘Adi M. Azahar, M.K. Mokhtar, D. Daman, Crowd Rendering Optimization for Virtual Heritage System, Int. J. Virtual Real. 8 (2009) 57-62.
Cited by
6 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献