1. The evolution of a game-changing acronym: Why government recognition of STEAM is critical;Allina;ARCADE,2013
2. The development of STEAM educational policy to promote student creativity and social empowerment;Allina;Arts Education Policy Review,2017
3. Art outreach toward STEAM and academic libraries;Arrieta;New Library World,2015
4. A place for art and design education in the STEM conversation;Bequette;Art Education,2012
5. A critical focus on the M in STEAM;Bush;Teaching Children Mathematics,2016