Just a game? Gamifying a general science class at university

Author:

Sánchez-Martín Jesús,Cañada-Cañada Florentina,Dávila-Acedo María Antonia

Publisher

Elsevier BV

Subject

Education

Reference25 articles.

1. Determination of university students’ most preferred mobile application for gamification;Bicen;World Journal on Educational Technology: Current Issues,2017

2. Gamification and student motivation;Buckley;Interactive Learning Environments,2014

3. Evolution of the emotions experienced by prospective primary teachers, focused on didactics of matter and energy;Dávila-Acedo;EUREKA Journal of Science Teaching and Divulgation,2015

4. An empirical study comparing gamification and social networking on e-learning;de Marcos;Computers and Education,2014

5. A systematic mapping on gamification applied to education ACM;de Sousa,2014

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